Hold’em Strategy Method
How to build decisions, from preflop to the river
It uses 6-max cash / 100BB effective stack as the standard.
This is not a book for memorizing answers; it is a book for building your own answers in spots you have not seen before.
Wallpaper chart
- from UTG
- from HJ
- from CO
- BTN only
- light fill = mixed
- fold
Raise only with the color of your own seat and the darker colors
10 chapters in all
Where This Book Stands
First, we separate what can be written down from what cannot
What calculation settles
Pot odds, MDF, the value : bluff ratio, combo counts, EV, risk of ruin. These are not estimates; they are correct numbers you can calculate on the spot.
What reasoning can derive
Range advantage and nut advantage, which side each board favors, how blockers work, SPR and commitment thresholds. With the same premises, anyone who thinks it through reaches the same conclusion.
What stays an estimate
Postflop frequencies. There are 1755 kinds of boards, and the best answer moves with size and range. The numbers are always clearly marked as an “estimate.”
We do not use words like “a system that always wins.” The goal is maximizing long-term EV, and short-term results are ruled by variance.
Contents
Chapter 1 is existing material; the main part starts from Chapter 2
| Chapter 1 Preflop | Range widths, boundaries, the shapes of 3bets / 4bets (summary) |
| Chapter 2 Flop | Board types, range advantage, nut advantage, SPR |
| Chapter 3 C-bet | What sizes mean, range splitting, check-raises |
| Chapter 4 Turn | Card types, barrel decisions, when to give up |
| Chapter 5 River | Value, bluffs, bluff catchers |
| Chapter 6 Math | Odds, MDF, equity, combos, EV |
| Chapter 7 Exploit | Player types, direction of adjustment, observation standards |
| Chapter 8 Decision Tree | Thinking steps for 3 seconds, 10 seconds and deep dives |
| Chapter 9 Variance and Management | Bankroll, tilt, game selection |
| Chapter 10 Review and Practice | Hand review, finding leaks, case studies |
How to Use This Book
It is made on the assumption that you go through it three times
Pass 1: read it through
- Do not try to memorize; just follow the structure
- Picking up only each chapter’s “summary” is enough
- Skip terms you do not understand and keep going
Pass 2: practice chapter by chapter
- One chapter at a time, keep it in mind in real play for just one week
- That week, record only the decisions from that chapter
- Use the template in Chapter 10 alongside it
Pass 3: look things up like a dictionary
Open only the chapters you were unsure about during review
How to read a chapter (common format)
| Conclusion | What to do first |
| Reason | Why it works that way |
| Numbers | Only what can be calculated |
| Exploit | Adjustments when your opponent deviates |
| Mistakes | Common failures |